![]() Curiously, the NEUES release removes most of Grindhouse’s logos and replaces them with Team GrisGris’, which may imply a shift back to the original name. While the original release saw physical distribution in 2013, NEUES is only available digitally and as a patch. Grindhouse eventually had to redesign the engine as “Kenix Engine NEUES”, followed by a patch that re-dubbed Dead Patient Episode 1 as “ Dead Patient NEUES” in 2017. Even setting aside the story and gameplay, the game shipped with atrocious, tile-based lighting, and numerous minor problems. Team Grindhouse had created a proprietary engine called the Kenix Engine, and as any developer knows, that is both a gamble and a time-sink. No doubt some of these delays came from the ongoing development of Blood Drive, but it’s impossible to overlook that the original release of Dead Patient in 2013 was kind of… junk. ![]() Like Blood Covered before it, Dead Patient is an episodic game, but the project has seen serious delays. Nevertheless, several Team GrisGris developers, including series creator Makoto Kedōin, spun off a new doujin studio called Team Grindhouse and began work on a new story set in the Corpse Party universe, Corpse Party 2: Dead Patient. The “Heavenly Host Saga” was still ongoing in 2014, with Blood Drive still in development.
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